How to convert X, Y, Z cartesian coordinates into a surface.
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Hello,
I have three vectors representing x, y, and z cartesian coordinates of half of a nosecone shape. I need to convert the z data into a "matrix of z heights", as as described in the documentation for Grid Surfaces used in Simscape Multibody (https://www.mathworks.com/help/sm/ref/gridsurface.html#mw_e7b9ffe5-592d-4971-9715-092dba7fd93a).
I tried to use the diag() command and surf() to check things, but it isn't quite right; there are valleys between rows of points and some of the negative space outside the nosecone is also included. Additionally, Simscape grid surfaces need x and y vectors that are monotonic and increasing. I can sort these vectors in Matlab easily enough, I can't seem to get my z matrix quite right when I sort x and y.
Sample code below. The x_coords, y_coords, and z_coords are pulled in from a .mat file.
Thank you!
load('cone_data - Copy.mat');
x = x_coords(:);
y = y_coords(:);
z = z_coords(:);
z = diag(z);
fullset = [x y z];
surf(x, y, z);
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