How to generate and play audio in real time with dsp toolbox

9 vues (au cours des 30 derniers jours)
Luke Plausin
Luke Plausin le 11 Mar 2013
Hi everybody,
I am writing an application which must simultaneously analyse video frames and generate & play an audio stream. I am trying to use a dsp.AudioPlayer object to do this but I'm having lag issues. Without code writing to the dsp.AudioPlayer object I'm achieving 30-40 fps, with audio output I get less than 1. After profiling I can see most of the time is going into a for loop which pushes samples from a buffer to the audio object with the step function.
obj.hap = dsp.AudioPlayer;
sc_samples = 0:(1/obj.sc_sample_rate):path.tof; % Time samples
sc_voltage = interp1(path.pixelt, real(path.direct), sc_samples, 'linear');
% Sound wave stored in sc_voltage, with time base sc_samples
% sample rate is 8000hz
tic
for samp = 1:length(sc_samples)
step(obj.hap, sc_voltage(samp));
end
time = toc
Is there any way to copy the whole buffer at once? Would this boost performance? I am aware of sound outputs in the data acquisition toolbox but this isn't compatible with 64 bit versions of Matlab.
Thanks for your help

Réponses (2)

yeshwanth manhcuri
yeshwanth manhcuri le 21 Mai 2013
try with wavread and wavwrite functions....audio player will show some time lag/..............

Luke Plausin
Luke Plausin le 21 Mai 2013
Audio had to be computed on the fly so precomputing to wav files was not an option. In the end I rewrote my code in C++ with port audio. Thanks for looking anyway

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