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Meghan Duda


Last seen: presque 3 ans il y a Actif depuis 2021

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  • Introduction to MATLAB Master
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Most nonzero elements in row
Given the matrix a, return the index r of the row with the most nonzero elements. Assume there will always be exactly one row th...

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Return the 3n+1 sequence for n
A Collatz sequence is the sequence where, for a given number n, the next number in the sequence is either n/2 if the number is e...

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Who Has the Most Change?
You have a matrix for which each row is a person and the columns represent the number of quarters, nickels, dimes, and pennies t...

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Find the numeric mean of the prime numbers in a matrix.
There will always be at least one prime in the matrix. Example: Input in = [ 8 3 5 9 ] Output out is 4...

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07 - Common functions and indexing 6
Create a variable _m_ as a magic square with the size 6 x 6 Magic squares are defined as square matrices, where the sum of a...

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07 - Common functions and indexing 5
Create the vector _lin_: <<http://samle.dk/STTBDP/Assignment1_7e.png>> (the integers from 1 to 20) Make every other val...

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05 - Vector Equations 2
Define the vectors _aVec_ and _bVec_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http://samle.dk/STTBDP/Assig...

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07 - Common functions and indexing 4
Define the matrix _cMat_: <<http://samle.dk/STTBDP/Assignment1_3c.png>> ( _cMat_ = 10x10 matrix where the numbers from 1 t...

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07 - Common functions and indexing 3
Define _eMat_: <<http://samle.dk/STTBDP/Assignment1_3e.png>> Create the variable _eMat2_, which is equal to _eMat_ with th...

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07 - Common functions and indexing 1
Define _cMat_: <<http://samle.dk/STTBDP/Assignment1_3c.png>> ( _cMat_ = 10x10 matrix where the numbers from 1 to 100 runs ...

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07 - Common functions and indexing 2
Define _eMat_: <<http://samle.dk/STTBDP/Assignment1_3e.png>> Calculate eMean as the mean across the rows of _eMat_. The an...

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06 - Matrix Equations 3
Define the matrices _aMat_, _bMat_, and _cMat_: <<http://samle.dk/STTBDP/Assignment1_3a.png>> ( _aMat_ = 9x9 matrix full o...

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06 - Matrix Equations 2
Define the vectors _aVec_ and _bVec_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http://samle.dk/STTBDP/Assig...

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06 - Matrix Equations 1
Define the vectors _aVec_ and _bVec_ and the matrix _aMat_: <<http://samle.dk/STTBDP/Assignment1_2a.png>> and <<http:/...

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05 - Vector Equations 3
Define the vector _dVec_: <<http://samle.dk/STTBDP/Assignment1_2d.png>> (Logarithmically spaced numbers between 1 and 10) ...

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05 - Vector Equations 1
Define the vector _cVec_: <<http://samle.dk/STTBDP/Assignment1_2c.png>> (all the numbers from 5 to -5 in increments of -0....

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04 - Scalar Equations 3
Define the variables a, b, and c: <<http://samle.dk/STTBDP/Assignment1_4-a.png>> <<http://samle.dk/STTBDP/Assignment1_4-b....

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04 - Scalar Equations 2
Define the variables a and b: <<http://samle.dk/STTBDP/Assignment1_4-a.png>> <<http://samle.dk/STTBDP/Assignment1_4-b.png>...

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04 - Scalar Equations 1
Define the variable a: <<http://samle.dk/STTBDP/Assignment1_4-a.png>> Use this to calculate x: <<http://samle.dk/STTBD...

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03 - Matrix Variables 5
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3e.png>>

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03 - Matrix Variables 2
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3b.png>> A 9x9 matrix of zeros, but with the following v...

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03 - Matrix Variables 3
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3c.png>> A 10x10 matrix where the numbers from 1 to 100 ...

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03 - Matrix Variables 1
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_3a.png>> A 9x9 matrix full of 2's (Hint: use *ones* o...

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02 - Vector Variables 5
_eVec_ = _Hello_ ( _eVec_ is a string, which is a vector of characters )

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02 - Vector Variables 4
Make the following variable: <<http://samle.dk/STTBDP/Assignment1_2d.png>> (Logarithmically spaced numbers between 1 and 1...

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Sum all integers from 1 to 2^n
Given the number x, y must be the summation of all integers from 1 to 2^x. For instance if x=2 then y must be 1+2+3+4=10.

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Magic is simple (for beginners)
Determine for a magic square of order n, the magic sum m. For example m=15 for a magic square of order 3.

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Make a random, non-repeating vector.
This is a basic MATLAB operation. It is for instructional purposes. --- If you want to get a random permutation of integer...

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Roll the Dice!
*Description* Return two random integers between 1 and 6, inclusive, to simulate rolling 2 dice. *Example* [x1,x2] =...

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Number of 1s in a binary string
Find the number of 1s in the given binary string. Example. If the input string is '1100101', the output is 4. If the input stri...

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