LongitudinalDistanceToActorCondition
Description
A LongitudinalDistanceToActorCondition object represents a
Longitudinal Distance To Actor condition in the RoadRunner scenario logic . The Longitudinal Distance To Actor condition
specifies for the associated phase to end when an actor reaches a certain longitudinal
distance from another actor. Specifying
LongitudinalDistanceToActorCondition as the condition type when creating
an end or fail condition in your scenario adds a Longitudinal Distance To
Actor condition to the specified phase in the scenario logic. You can use the
LongitudinalDistanceToActorCondition object to programmatically modify
the attributes of the corresponding Longitudinal Distance To Actor
condition by changing the property values of the object.
Creation
You can create a LongitudinalDistanceToActorCondition object in these ways:
The
setEndConditionfunction creates and assigns a condition of the specified type to the end of a specified phase. Specify theconditionTypeargument as"LongitudinalDistanceToActorCondition"to create aLongitudinalDistanceToActorConditionobject associated with the specified phase.The
setFailConditionfunction assigns a condition of the specified type to the Fail Conditions of the scenario root phase. Specify theconditionTypeargument as"LongitudinalDistanceToActorCondition"to create aLongitudinalDistanceToActorConditionobject associated with the scenario Fail Conditions.
Properties
Examples
Version History
Introduced in R2025a