How to implement gradient fill based on Waterfall command?
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Use the Waterfall command to draw a picture as shown in the following figure:
[X,Y] = meshgrid(-3:.125:3);
Z = peaks(X,Y);
C = gradient(Z);
waterfall(X,Y,Z,C)
colorbar

How can I write code to achieve gradient filling, so that the above figure has the rendering effect of the following figure?

Thanks a lot.
Réponses (1)
Hi,
To accomplish this, you can use the “surf” method as shown in the following code snippet:
[X, Y] = meshgrid(-3:.125:3);
Z = peaks(X, Y);
% Calculate gradient
[dx, dy] = gradient(Z);
gradientMagnitude = sqrt(dx.^2 + dy.^2);
% Plot using surf
surf(X, Y, Z, gradientMagnitude, 'EdgeColor', 'none');
colormap('jet');
colorbar;
The “gradientMagnitude” is used as the color data for the surface, resulting in a gradient filling effect.
Refer to this for more information:
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