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gui coded with uifigure

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Alain Barraud
Alain Barraud le 17 Juin 2024
Modifié(e) : Mario Malic le 28 Juin 2024 à 9:53
Hi every body,
I have coded a moderatly complex gui first within a standard figure and a second version within a uifigure. As usually observed the second version is very very slow compared against the first one. This is not my problem. To obtain a correct gui I must execute ma code in debug mode step by step. Otherwise, the gui is very strange as if each graphic object was not finished before the next one begins to be buit. I have tried to add pause, drawnow, drownow limiterate, uifigure visible off until the last command... Nothing works.
Any idea to find a workaround?
Thank a lot
  17 commentaires
Alain Barraud
Alain Barraud le 27 Juin 2024 à 14:55
yes!! see included file
Mario Malic
Mario Malic le 28 Juin 2024 à 9:52
Modifié(e) : Mario Malic le 28 Juin 2024 à 9:53
Alright, I have encountered this issue. I think what helps is, if you resize the figure, and it will update the layout.
I don't know the reason why this would happen.

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