How to build a texture histogram?
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I want to build a texture histogram for different uniform local binary patterns[LBP] so i need ur help :(
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Constantino Carlos Reyes-Aldasoro
le 19 Juil 2018
Well, you need to know a bit more of what you are looking for. When you have 59 dimensions you will need to do some statistical processing, i.e. Feature Selection, either through direct selection (most discriminating dimensions), marginal distributions or principal component analysis. But this is beyond the texture analysis, which is what is generating your measurement space.
Have a look at this paper about Feature Selection with Texture Segmentation
Code is available in File Exchange:
https://uk.mathworks.com/matlabcentral/fileexchange/67931-multiresolution-texture-segmentation
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