Effacer les filtres
Effacer les filtres

How to pick points on a sphere I have already obtained by the minimum bounding sphere ?

2 vues (au cours des 30 derniers jours)
jiji hr
jiji hr le 18 Juin 2016
I want to pick a randomly distributed uniform set of points on a sphere that I have already obtained using the minimum bounding sphere methode on a 3D object minimum bounding sphere .
What i did is like that: In the function VisualizeBoundSphere.m I introduced this code source :
TH = 2*pi*rand(1,100);
PH = asin(-1+2*rand(1,100));
[Abssice,Ordonne,Onsoub] = sph2cart(TH,PH,R);
H(6)= plot3(Abssice,Ordonne,Onsoub,'.','markersize',1);
to understand more the parametre i put the content of the function here :
function H=VisualizeBoundSphere(X,R,C)
% Visualize a point cloud (or a triangular surface mesh) and its bounding
% sphere.
%
% - X : M-by-3 list of point coordinates or a triangular surface mesh
% specified as a TriRep object.
% - R : radius of the sphere.
% - C : 1-by-3 vector specifying the centroid of the sphere.
% - H : 1-by-6 vector containing handles for the following objects:
% H(1) : handle of the point cloud/mesh
% H(2) : handle for the sphere
% H(3:5) : handles for the great circles
% H(6) : handle for the light used to illuminate the scene
%
% AUTHOR: Anton Semechko (a.semechko@gmail.com)
% DATE: Dec.2014
%
if nargin<2 || isempty(R) || isempty(C)
[R,C]=ExactMinBoundSphere3D(X);
end
% Generate a spherical mesh
tr=SubdivideSphericalMesh(IcosahedronMesh,4);
tr=TriRep(tr.Triangulation,bsxfun(@plus,R*tr.X,C));
% Construct great circles
t=linspace(0,2*pi,1E3);
x=R*cos(t);
y=R*sin(t);
[GC1,GC2,GC3]=deal(zeros(1E3,3));
GC1(:,1)=x; GC1(:,2)=y; % xy-plane
GC2(:,1)=y; GC2(:,3)=x; % zx-plane
GC3(:,2)=x; GC3(:,3)=y; % yz-plane
GC1=bsxfun(@plus,GC1,C);
GC2=bsxfun(@plus,GC2,C);
GC3=bsxfun(@plus,GC3,C);
% Visualize the point cloud/mesh
H=zeros(1,7);
figure('color','w')
if strcmpi(class(X),'TriRep')
H(1)=trimesh(X);
set(H(1),'EdgeColor','none','FaceColor','g')
else
H(1)=plot3(X(:,1),X(:,2),X(:,3),'.k','MarkerSize',20);
end
axis equal off
hold on
% Visualize the sphere and the great circles
TH = 2*pi*rand(1,100);
PH = asin(-1+2*rand(1,100));
[Abssice,Ordonne,Onsoub] = sph2cart(TH,PH,R);
H(2)=trimesh(tr);
set(H(2),'EdgeColor','none','FaceColor','r','FaceAlpha',0.5)
H(3)=plot3(GC1(:,1),GC1(:,2),GC1(:,3),'-k','LineWidth',2);
H(4)=plot3(GC2(:,1),GC2(:,2),GC2(:,3),'-k','LineWidth',2);
H(5)=plot3(GC3(:,1),GC3(:,2),GC3(:,3),'-k','LineWidth',2);
H(6)= plot3(Abssice,Ordonne,Onsoub,'.','markersize',1);
axis tight vis3d
% Add some lighting and we are done
H(7)=light;
lighting phong
That gives me this result but it is not picked on the surface of the sphere.

Réponses (0)

Tags

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by