Increment variable as function of time a button is held down
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Is there a way to somehow capture the amount of time that a button is held down, and use it to update, in real time, a variable? my specific interest is in using a button to spin a 3d figure. I can get it to do so, but only in increments (click,*spin n rads*,click,*spin n rads* etc).
I have looked for something like this and have been unable to find an answer.
thanks, Alex
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Jan
le 27 Avr 2012
You can use the 'WindowsButtonUpFcn' of the figure to catch the release of the button.
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