Hi,
i´m trying to send some data from Unity3D to Simulink and it works good. I send multiple data with a packet. The only thing i don´t know is how can i "split" the data so i can do some other calculations with it for example.
Below is a picture with the UDP receiver and the display which shows some values.
What do i need for the seperation of this data? Signals.PNG
Thanks in advance.

1 commentaire

Dong nguyen
Dong nguyen le 31 Août 2019
Lucas Weber! can you send me code UDP in Unity connect Simulink?
thank you!

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Koundinya
Koundinya le 10 Déc 2018

0 votes

Assuming that output Data signal from the UDP receive block is a vector, you could try using the Simulink demux block to 'split' the vector data to extract individual components.
To obtain a specific component from the Data signal use the Simulink Selector block.

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