Problem 1448. Create Volcano (or Atoll) martix. It is an extension of Bullseye matrix problem.
For example, if n=2 (maximum value), the output matrix should be
[1 1 1 1 1;
1 2 2 2 1;
1 2 1 2 1;
1 2 2 2 1;
1 1 1 1 1]
where you go from inside to outside starting from 1 to 2(maximum value) and again move back from 2 to 1.
Solution Stats
Problem Comments
-
3 Comments
Ned Gulley
on 24 Apr 2013
You should call this a volcano matrix!
Richard Zapor
on 27 Apr 2013
Could also be named an Atoll matrix
Chintan
on 27 Apr 2013
Thanks Ned, Richard for good suggestion. I have changed Problem Title accordingly.
Solution Comments
Show commentsProblem Recent Solvers138
Suggested Problems
-
The Hitchhiker's Guide to MATLAB
3276 Solvers
-
Find the maximum number of decimal places in a set of numbers
2739 Solvers
-
Rotate input square matrix 90 degrees CCW without rot90
600 Solvers
-
Check if number exists in vector
11053 Solvers
-
399 Solvers
More from this Author10
Problem Tags
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!