Take a point P as an input position Vector (x,y,z). If you are in XY plane, return 1 as an output otherwise return 0.
1.x=[3 4 5]
2.x=[3 4 0]
Inner product of two vectors
Back to basics 1 - Saving
Back to basics 12 - Input Arguments
Evaluating a polynomial
multiply by three
Integer or Float?
Sum of the Matrix Elements
Convert a vector into numbers
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