randomly generated non-intersecting ellipses
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Hi all,
i need to generate randomly distributed ellipses within square bounds that are non-intersecting
generating the random points is easy, and creating ellipses is simple enough (likely will involve local and global coordinate systems),
But ensuring that the ellipses do not intersect is a challenge.
Is anyone aware of a pre-existing matlab code to check whether ellipses intersect or not?
Or alternatively, does anyone have a recommendation as to how to approach this problem?
Any help would be greatly appreciated
thanks!
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  Matt J
      
      
 le 15 Déc 2013
        
      Modifié(e) : Matt J
      
      
 le 15 Déc 2013
  
      You could randomly cut up the region into rectangular tiles.
 Tiles=true(M,N);
 Tiles(randi(M,mtiles,1),:)=false;
 Tiles(:,randi(N,ntiles,1))=false;
 S=regionprops(Tiles,'BoundingBox');
Then inscribe the tiles with ellipses.
4 commentaires
  Matt J
      
      
 le 15 Déc 2013
				
      Modifié(e) : Matt J
      
      
 le 15 Déc 2013
  
			however i nglected to mention that these ellipses can be on an angle as well.
As Image Analyst says, this in itself is not a limitation of what I proposed.
Perhaps what you really meant, however, is that you don't want to require the ellipses to be separable by horizontal/vertical lines.
If so, a related idea is to choose a random set of scattered (x,y) points in the field of the image. Then use voronoin() or delaunayn() to cut the field up into non-rectangular cells. Then inscribe ellipses into these. It would be a bit harder to incribe ellipses into polygons/triangles as opposed to rectangles, but still doable.
  Matt J
      
      
 le 16 Déc 2013
				
      Modifié(e) : Matt J
      
      
 le 16 Déc 2013
  
			It would be a bit harder to incribe ellipses into polygons/triangles as opposed to rectangles, but still doable.
This File Exchange tool
would possibly be of help. Using incircle, you can inscribe the voronoi polygons or Delaunay triangles with circles. You can then shrink the circle by a random amount along some axis to obtain an inscribing ellipse.
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