How can I actuate spherical joint of Simscape/Multibody not by torque but by motion?

3 vues (au cours des 30 derniers jours)
For prismatic primitive, actuation includes motion. But for spherical primitive, torque is exclusive.
Is there any way to actuate the spherical primitive by motion?

Réponse acceptée

Steve Miller
Steve Miller le 1 Déc 2021
Through R2021b, the Spherical joint can only be directly actuated using a torque.
You do have options for actuating a joint that specifies 3 rotational degrees of freedom. One option is to use a gimbal joint instead (also permits three rotational primitive degrees of freedom; make sure the degrees of freedom do not become aligned).
--Steve
  2 commentaires
Adam Turner
Adam Turner le 4 Déc 2021
Thank you for the answer. It helps me a lot.
Tom Rottier
Tom Rottier le 17 Mai 2022
Modifié(e) : Tom Rottier le 17 Mai 2022
Is there a reason why this is the case?

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