I am getting a 3d path using rrt in Se3 statespace ,i ant to smoothen this path how can i do this?
6 vues (au cours des 30 derniers jours)
Afficher commentaires plus anciens
I am getting a path in 3d map using rrt ,how can i smoothen it,by giving certain radius of curvature etc such that there are no sharp turns?Can we do spline interpolation?
code:
planner = plannerRRT(space,statevalidator);
planner.MaxConnectionDistance = 5;
planner.MaxIterations = 1000;
planner.GoalReachedFcn = @(~,x,y)(norm(x(1:3)-y(1:3))<5);
planner.GoalBias = 0.1;
start = [40 180 25 0.7 0.2 0 0.1];
goal = [96 140 144 0.3 0 0.1 0.6];
[pthObj,solnInfo] = plan(planner,start,goal);
pthObj.States
isValid = isStateValid(statevalidator,pthObj.States)
isPathValid = zeros(size(pthObj.States,1)-1,1,'logical');
for i = 1:size(pthObj.States,1)-1
[isPathValid(i),~] = isMotionValid(statevalidator,pthObj.States(i,:),...
pthObj.States(i+1,:));
end
isPathValid
show(omap)
hold on
scatter3(start(1,1),start(1,2),start(1,3),'g','filled') % draw start state
scatter3(goal(1,1),goal(1,2),goal(1,3),'r','filled') % draw goal state
plot3(pthObj.States(:,1),pthObj.States(:,2),pthObj.States(:,3),...
'r-','LineWidth',2) % draw path
0 commentaires
Réponses (1)
Voir également
Catégories
En savoir plus sur Motion Planning dans Help Center et File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!