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I am using smooth3 "BOX smoothing method" in order to smooth my data. I need to know how it does the filtering. I know that it makes some averaging over given number of neighbors, however I need to know its detail mathematical principle and formula including the assumptions taken for the boundary regions. Thank you so much in advance!
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Sean de Wolski
le 21 Sep 2011
Well from opening smooth3
open smooth3
and taking a quick look at the code, it looks like the kernel for a box is:
smooth = ones(sz)/prod(sz);
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