checkCollision for robot has bug?

3 vues (au cours des 30 derniers jours)
xian ji
xian ji le 11 Fév 2022
clear
robot = loadrobot("universalUR5","DataFormat","row");
env1 = collisionBox(0.13,0.18,0.8);
env1.Pose(1, end) = 0.2;
env1.Pose(2, end) = 0.25;
env1.Pose(3, end) = 0.5;
worldCollisionArray = {env1};
check=[4.2696 -1.7233 -1.8058 -6.3723 1.6891 0.1011];
show(robot,check);
hold on
show(env1)
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on");
I test this code,checkCollision function can not check Collision of between the UR5 robot and collisionBox.
  1 commentaire
xian ji
xian ji le 11 Fév 2022
[isColliding,sepDist] = checkCollision(robot,check,worldCollisionArray,"IgnoreSelfCollision","on","Exhaustive","on"); return 0

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Réponses (1)

Githin John
Githin John le 22 Fév 2022
Hi,
The wrong result you are seeing for checkCollision is because of some missing collision mesh files in the UR robots. Please find further details in this bug report.
Best,
Githin

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