Apply Deceleration in Vehicle Model

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Pei Yee Lim
Pei Yee Lim le 19 Avr 2022
Hi guys, I am currently developing longitudinal vehicle model using Simscape and Simscape Multibody. I would like to run the vehicle model by appying a deceleration value to the model, for example (from 100km/h to 0km/h) and see how long will be the stopping distance. I know that for Simcape model, I can utilize the brake model to appply braking force but can i put the deceleration value instead of braking force? And how can I apply braking in the physical model in Simscape Multibody?
Hope someone can help me on this. Thank you very much!

Réponses (1)

Steve Miller
Steve Miller le 19 Nov 2022
Hi Pei - you can specify the motion for joints as an input signal. You could define the deceleration, integrate twice to get position, and specify that as the input to a Prismatic joint. You could also use a controller to determine the force required to achieve a certain deceleration and apply that force to your vehicle.
--Steve

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