Help to learn Establish UDP connection Between MATLAB and UNITY 3D.

2 vues (au cours des 30 derniers jours)
Umang Shah
Umang Shah le 29 Jan 2015
Commenté : Rakhi Agarwal le 12 Mai 2020
I want to learn establish a communication system between unity3D and MATLAB to transfer Data from MATLAB to The virtual Environment we are working on.

Réponses (2)

Larasmoyo Nugroho
Larasmoyo Nugroho le 9 Juin 2017
Modifié(e) : Larasmoyo Nugroho le 9 Juin 2017
First*, Matlab as server and unity as client
// matlab code
clc
clear all
tcpipServer = tcpip('0.0.0.0',55000,'NetworkRole','Server');
while(1)
data = membrane(1);
fopen(tcpipServer);
rawData = fread(tcpipServer,14,'char');
for i=1:14 rawwData(i)= char(rawData(i));
end
fclose(tcpipServer);
end
// Unity C# code
using System.Collections;
using System.Net;
using System.Net.Sockets;
using System;
using System.IO;
public class Socket : MonoBehaviour {
// Use this for initialization
internal Boolean socketReady = false;
TcpClient mySocket;
NetworkStream theStream;
StreamWriter theWriter;
StreamReader theReader;
String Host = "localhost";
Int32 Port = 55000;
void Start () {
setupSocket ();
Debug.Log ("socket is set up");
}
// Update is called once per frame
void Update () {
}
public void setupSocket() {
try {
mySocket = new TcpClient(Host, Port);
theStream = mySocket.GetStream();
theWriter = new StreamWriter(theStream);
socketReady = true;
writeSocket("yah!! it works");
Debug.Log ("socket is sent");
}
catch (Exception e) {
Debug.Log("Socket error: " + e);
}
}
}
  1 commentaire
Rakhi Agarwal
Rakhi Agarwal le 12 Mai 2020
Do you have a way to get constant data transfer between unity and matlab? From above code, I can send data from Matlab to untiy once and then connection is closed. Is there a way to constantly transfer data from Matlab to unity?

Connectez-vous pour commenter.


Larasmoyo Nugroho
Larasmoyo Nugroho le 9 Juin 2017
Second, unity as server and Matlab as client
Unity C# code
using UnityEngine;
using System.Collections;
using System.Net;
using System.Net.Sockets;
using System.Linq;
using System;
using System.IO;
using System.Text;
public class readSocket : MonoBehaviour {
// Use this for initialization
TcpListener listener;
String msg;
void Start () {
listener=new TcpListener (55001);
listener.Start ();
print ("is listening");
}
// Update is called once per frame
void Update () {
if (!listener.Pending ())
{
}
else
{
print ("socket comes");
TcpClient client = listener.AcceptTcpClient ();
NetworkStream ns = client.GetStream ();
StreamReader reader = new StreamReader (ns);
msg = reader.ReadToEnd();
print (msg);
}
}
}
//Matlab code
clc
clear all
tcpipClient = tcpip('127.0.0.1',55001,'NetworkRole','Client');
set(tcpipClient,'Timeout',30);
fopen(tcpipClient);
a='yah!! we could make it';
fwrite(tcpipClient,a);
fclose(tcpipClient);
in each implementation the server should runs first before the client otherwise you will get the bellow error
Connection refused:in Matlab or remote machine actively refuse the connection in unity

Catégories

En savoir plus sur MATLAB dans Help Center et File Exchange

Tags

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by