Large amount of coordinates transformation in 3D

14 vues (au cours des 30 derniers jours)
M Teaxdriv
M Teaxdriv le 13 Juil 2022
Commenté : Paul le 4 Déc 2025 à 2:07
Hello,
I am trying to perform transformation of large amount of coordinates, but firstly I am doing it on this small example:
I would like to rotate by 10 degrees about y axis x y z coordinates ( size is 8 x 3). How to perform such rotation? I have found rotation matrices but they are 3x3 and if I want to mupliply matrices [3x3] * [8x3] it is not possible.
Therefore I would like to ask you for help.
theta = 10;
A = [0 0 0; 1 1 1; 0 0 1; 1 1 0; 1 0 1; 0 1 0; 0 1 1; 1 0 0];
x = A(:,1); y = A(:,2); z = A(:,3);
RY = [
cosd(theta) 0 sind(theta)
0 1 0;
-sind(theta) 0 cosd(theta)];
ARY = RY*A;
Best regards
Michal

Réponse acceptée

Chunru
Chunru le 13 Juil 2022
Transpose A:
theta = 10;
A = [0 0 0; 1 1 1; 0 0 1; 1 1 0; 1 0 1; 0 1 0; 0 1 1; 1 0 0]';
x = A(:,1); y = A(:,2); z = A(:,3);
RY = [
cosd(theta) 0 sind(theta)
0 1 0;
-sind(theta) 0 cosd(theta)];
ARY = RY*A
ARY = 3×8
0 1.1585 0.1736 0.9848 1.1585 0 0.1736 0.9848 0 1.0000 0 1.0000 0 1.0000 1.0000 0 0 0.8112 0.9848 -0.1736 0.8112 0 0.9848 -0.1736
A
A = 3×8
0 1 0 1 1 0 0 1 0 1 0 1 0 1 1 0 0 1 1 0 1 0 1 0

Plus de réponses (2)

Walter Roberson
Walter Roberson le 13 Juil 2022
theta = 10;
M = makehgtform('yrotate', deg2rad(theta))
M = 4×4
0.9848 0 0.1736 0 0 1.0000 0 0 -0.1736 0 0.9848 0 0 0 0 1.0000
A = [0 0 0; 1 1 1; 0 0 1; 1 1 0; 1 0 1; 0 1 0; 0 1 1; 1 0 0];
x = A(:,1); y = A(:,2); z = A(:,3);
c = zeros(size(x));
xyzc = [x, y, z, c];
newxyz = xyzc * M
ans = 8×4
0 0 0 0 0.8112 1.0000 1.1585 0 -0.1736 0 0.9848 0 0.9848 1.0000 0.1736 0 0.8112 0 1.1585 0 0 1.0000 0 0 -0.1736 1.0000 0.9848 0 0.9848 0 0.1736 0
newx = newxyz(:,1); newy = newxyz(:,2); newz = newxyz(:,3);

Remo Pillat
Remo Pillat le 3 Déc 2025 à 7:24
The other answers are good. One more possibility is to use the so3 object in MATLAB, which represents a 3D rotation matrix and has a lot of built-in functionality for converting between different rotation representations and for applying rotations to vectors. You also don't have to do any explicit transposes, since the transform function handles that internally.
For your example, the code would be fairly simple:
theta = 10;
A = [0 0 0; 1 1 1; 0 0 1; 1 1 0; 1 0 1; 0 1 0; 0 1 1; 1 0 0];
% Create 3D rotation object with rotation around y axis
RY = so3(deg2rad(theta), "roty")
RY = so3
0.9848 0 0.1736 0 1.0000 0 -0.1736 0 0.9848
% Apply rotation to original matrix of vectors
ARY = transform(RY, A)
ARY = 8×3
0 0 0 1.1585 1.0000 0.8112 0.1736 0 0.9848 0.9848 1.0000 -0.1736 1.1585 0 0.8112 0 1.0000 0 0.1736 1.0000 0.9848 0.9848 0 -0.1736
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  1 commentaire
Paul
Paul le 4 Déc 2025 à 2:07
Hi Remo,
The linked doc page for so3 is incorrect. Compare the the signs of the (2,3) and (3,2) terms for "rotx" to Rx(phi) in the Description.
phi = 45*pi/180;
so3(phi,"rotx")
ans = so3
1.0000 0 0 0 0.7071 -0.7071 0 0.7071 0.7071
Also, using psi for a rotation around y and theta for a rotation around z as on that doc page is nonstandard, is it not?

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