Object 3D world coordinates from multiple images
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I Want to find Object 3D world coordinates (called Photogrammetry) using coded targets
Using single camera, multiple images
Known
- Object 2D image coordinates (x,y) == coded targets
- Camera intrinsics, extrinsics parameters (using Calibration Checkerboard)
- Camera world pose from each images ( Image 1 : R,t / Image 2 : R,t ••• ) - Extracted R,tvec by camera calibration method
Unknown : Object 3D coordinates (x,y,z) From real scale
i already use worldPoints = triangulate(matchedPoints1,matchedPoints2,camProjection1,camProjection2)
this func and get worldpoints from two images (Using a known distance of length like Ruler)
and the precision was not bad either.
Multiple images, I know TriangulateMultiview and bundleAdjustment
But this func impossible to calculate 3D-coordinates considering the real 'Scale'
- How do I get 3D - coordinates that are scaled from multiple images?
- Sfm 3d reconstruction can solve this questions?
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Qu Cao
le 25 Oct 2022
You will need a stereo camera to give you the actual dimension of 3-D objects.
Alternatively,if you know the size of an object in the triangulated 3-D points, you can estimate the scale. See this section of the Structure From Motion From Two Views example.
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