- Double click on any Revolute joint in the loop, except for the one you are motion actuating.
- Expand the "Z Revolute Primitive (Rz)" section
- Expand the "State Targets" section
- Clear the checkboxes for "Specify Position Target" and "Specify Velocity Target"
simscape kinematic loop don't accept motion input on cylindrical joint
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greetings,
i have hydraulic manipulator i draw it on inventror and import it to simscape i try to add motion input to the hydraulic cylinder prismatic joint
but model not working and say kinematic loop has a targets for a revolute joint is ignored what should i do.
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Steve Miller
le 9 Jan 2023
Each of the joints in your mechanism has a target position (and possibly velocity) specified. You need to disable the targets on at least one joint.
--Steve
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