How to get back data from quiver function?
7 views (last 30 days)
Show older comments
Yuvarajendra Anjaneya Reddy
on 8 Jan 2023
Commented: Yuvarajendra Anjaneya Reddy
on 10 Jan 2023
Let's say I create a quiver plot with X, Y, U and V. If we think in the sense of particles, consider 'n' number of particles that particles have location [X,Y] and corresponding velocities [U, V]. The result from using 'quiver' function is, I get a vector plot that has vectors indicating direction and magnitude of particle displacement. This means that the particles have new locations [X1, Y1]. Is there a way to get this new location data?
I have checked the "get(hQ, 'Xdata')", function that gets me the original data that I have provided to the 'quiver' function, but I could not find the updated location data as inferred from the quiver plots.
I also, understand that scaling the arrows can have an impact on the new locations [X1, Y1]. But, that can not be a concern as of now. Any help is appreciated. Thanks in advance.
0 Comments
Accepted Answer
Adam Danz
on 8 Jan 2023
Edited: Adam Danz
on 8 Jan 2023
> the particles have new locations [X1, Y1]. Is there a way to get this new location data?
If you already have the X, Y, U and V values, then the new location is
xnew = x+u;
ynew = y+v;
N.B. These coordinates will match the location of quiver arrow heads only when scaling is turned off.
Examples:
x = rand(1,20)*20 - 10;
y = rand(1,20)*10 + 40;
u = rand(1,20)*6 - 3;
v = rand(1,20)*10 - 5;
quiver(x,y,u,v,'off')
x1 = x + u;
y1 = y + v;
hold on
plot(x, y, 'bo') % mark arrow tail
plot(x1, y1, 'rs') % mark arrow head
5 Comments
More Answers (1)
MJFcoNaN
on 8 Jan 2023
Hello,
The vector field is instantaneous, therefore, you have to provide the increment of time for getting a new proximate location. Or you can calculate it from a time series of vector fields.
See Also
Categories
Find more on Vector Fields in Help Center and File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!