Half precision using GPU
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Hello, I was trying to see if I can run some code using half precision rather than single.
before converting my code, I was trying a very simple example.
A=gpuArray(magic(3));
A=half(A);
This gives me the error: No constructor 'half' with matching signature found.
Using the the half with the CPU works fawlessly.
Any idea if this is supported by all? Looking here, https://www.mathworks.com/help/gpucoder/ug/what-is-half-precision.html, it seems some GPU should support it?
I am using a 16 GB RTX3080 Mobile. R2022b.
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Joss Knight
le 11 Avr 2023
As pointed out, gpuArray does not support half. The main reason is that half is an emulated type only meaningful for deployment to special hardware, it is not native to most processors. Feel free to investigate use of half for code generation.
Do you just want to store data in half to save space on the GPU? You can use the following code to get something like the behaviour you're after:
function u = toHalf(x)
realmaxHalf = single(65504);
x = min(max(x,-realmaxHalf),realmaxHalf);
[f,e] = frexp(abs(x));
sgn = uint16(x>=0);
sgnbit = bitshift(sgn,15);
expbits = bitshift(uint16(e+15),10);
fbits = uint16(f.*2.^10 - 1);
u = bitor(bitor(sgnbit, expbits), fbits);
end
function x = fromHalf(u)
if u == 0
x = single(0);
return
end
u = uint16(u);
sgn = single(bitshift(u,-15));
fbits = bitand(u,uint16(1023));
f = single(fbits+1)./(2.^10);
expbits = bitand(u,uint16(31744));
e = single(bitshift(expbits,-10))-15;
x = (sgn.*2-1).*f.*2.^e;
end
Note, this is a very crude implementation of fp16 that takes no account of nans, infs, correct overflow behaviour or denormals. The half version is just a uint16 with the data in it, you can't actually use it to compute anything in fp16.
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