how get coriolis matrix and inertia matrix for rididBodyTree

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舒媛
舒媛 le 16 Mai 2024
I know for serialLink there are functions M = robot. inertia(q) and C = robot. coriolis(q,qd) .Well, I didn't find any function for rigidBodyTree.

Réponses (1)

Sachin Lodhi
Sachin Lodhi le 11 Juin 2024
Hello 舒媛 ,
The inertia matrix (M(q)) is a key component in the dynamics equation.
To calculate the inertia matrix, use the massMatrix object function with your current robot configuration.
Unfortunately, there isn’t a direct function for obtaining the Coriolis matrix or inertia matrix for a rigidBodyTree. However, you can compute the Coriolis terms and inertia matrix manually using the following equation -
Here,
  • M(q) — is a joint-space mass matrix based on the current robot configuration. You can calculate this matrix by using the "massMatrix" object function.
  • C(q,˙q) — are the Coriolis terms, which are multiplied by ˙q to calculate the velocity product. You can calculate the velocity product by using by the "velocityProduct" object function.
  • G(q) — is the gravity torques and forces required for all joints to maintain their positions in the specified gravity "Gravity". You can calculate the gravity torque by using the "gravityTorque" object function.
  • J(q) — is the geometric Jacobian for the specified joint configuration. You can calculate the geometric Jacobian by using the "geometricJacobian" object function.
  • FExt — is a matrix of the external forces applied to the rigid body. You can generate external forces by using the "externalForce" object function.
  • τ — are the joint torques and forces applied directly as a vector to each joint.
  • q,˙q,¨q — are the joint configuration, joint velocities, and joint accelerations, respectively, as individual vectors. For revolute joints, kindly specify values in radians, rad/s, and rad/s2, respectively. For prismatic joints, specify in meters, m/s, and m/s2.
I hope this helps.

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