Clutch system in a Simscape Multibody model
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I have a model of a clutch system in Simscape Multibody that will output a unidirectiona motion at the bevel gear 3. The input motion is the bidirectional motion from the main shaft. The bevel gear 1 only rotates in the positive rotation direction of the main shaft while the bevel gear 2 rotates only in the negative rotation direction of the main shaft. When gear 1 or 2 is not rotating with the main shaft it should be freely rotating with gear 3 as they are all meshed together. Please see attached schematic.
Right now, I could not get the system to work as described above, could you please help?
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Yifeng Tang
le 10 Fév 2025
Do you have access to R2024b? The revolute joint (and many other) has an update that allow it to be locked. I imagine you can sense the velocity and torque to tell the tendency of motion and lock one of the two joints to make it unidirectional.
Another possibility I can think of is to use the unidirectional clutch in Simscape Driveline and couple that with your revolute joint via the rotational-multibody interface.
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