Custom Joint in SIMSCAPE Multibody

9 vues (au cours des 30 derniers jours)
areftr
areftr le 20 Fév 2025
Commenté : areftr le 17 Juin 2025
Is it possible to define a custom Multibody joint? I mean exactly define the transofrmation between two frames including kinematics and dynamics via user defined equations.

Réponse acceptée

Anushka
Anushka le 17 Juin 2025
Yes, it is possible to define a custom multibody joint in Simscape Multibody by implementing a Simscape-based custom component. This approach allows you to define the transformation between two frames explicitly, including both kinematics and dynamics, using your own equations. You create a custom Simscape component (`.ssc` file) where you specify how one frame moves relative to another, giving you full control over the joint behavior beyond the standard built-in joints.
You can refer to the following documentation for a better understanding: https://in.mathworks.com/help/sm/sm_examples_interface_block.html
Hope this helps!
  1 commentaire
areftr
areftr le 17 Juin 2025
Thank you very much.

Connectez-vous pour commenter.

Plus de réponses (0)

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by