Is this code of Angular Spectrum Method correct?

33 vues (au cours des 30 derniers jours)
Ellison Castro
Ellison Castro le 16 Juil 2015
I constructed my code of the Angular Spectrum Method. However, as the distance between the object and the plane of interest increases, the diffraction pattern never disappears; there is still some sort of a diffraction pattern, and I am expecting that it disappears as distance increases.
Here is the code:
clear; clc;
layer = zeros(499, 499);
diameter = 100*10^(-6);
radius = diameter/2;
wavelength = 500*10^(-9);
altitude = 2*10^(-3);
img_width = 1*10^(-3);
img_length = 1*10^(-3);
lambda = wavelength; % wavelength (meters)
z = altitude; % altitude (meters)
k = 2*pi/lambda; % wavenumber
phy_x = img_width; % physical width (meters)
phy_y = img_length; % physical length (meters)
obj_size = size(layer);
% alpha and beta (wavenumber components)
dx = linspace(-phy_x/2, phy_x/2, obj_size(2));
dx = dx(1:length(dx));
dy = linspace(-phy_y/2, phy_y/2, obj_size(1));
dy = dy(1:length(dy));
for i = 1:obj_size(2);
for j = 1:obj_size(1)
if sqrt(dx(i)^2 + dy(j)^2) <= radius;
layer(j, i) = 1;
end;
end;
end;
U0 = fftshift(fft2(layer));
Fs_x = obj_size(2)/img_width; Fs_y = obj_size(1)/img_length;
dx2 = Fs_x^(-1); dy2 = Fs_y^(-1);
x2 = dx2*(0:(obj_size(2) - 1))'; y2 = dy2*(0:(obj_size(1) - 1))';
dFx = Fs_x/obj_size(2); dFy = Fs_y/obj_size(1);
Fx = (-Fs_x/2:dFx:(Fs_x/2 - dFx)); Fy = (-Fs_y/2:dFy:(Fs_y/2 - dFy));
alpha = lambda.*Fx; beta = lambda.*Fy;
% gamma
gamma = zeros(length(beta), length(alpha));
for j = 1:length(beta);
for i = 1:length(alpha);
if (alpha(i)^2 + beta(j)^2) > 1;
gamma(j, i) = 0;
else
gamma(j, i) = sqrt(1 - alpha(i)^2 - beta(j)^2);
end;
end;
end;
U1 = ifft2(fftshift(fft2(layer)).*exp(1i*k.*gamma.*z));
I1 = (1/(16*pi)).*(U1.*conj(U1));
I think my error came from the calculation of the alpha and beta components. I just don't know where...
Thank you in advance.

Réponses (1)

Fred Stanke
Fred Stanke le 12 Nov 2017
Was there ever an answer to this?

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by