I have 3 vectors x, y, z and I would like to generate a 3D surface instead of having just separate points (e.g.: plot3 or scatter3). Note z is function of x and y, but I have calculated this before. I have tried to use scatteredInterpolant, meshgrid and mesh, however this creates z points in zones/areas that are supposed to be empty. How can I avoid this and just plot the surface within the z limits/boundaries?
Thanks in advance for the help!

2 commentaires

Jeevan Joishi
Jeevan Joishi le 8 Juin 2016
Hi PallaC,
Can you explain what went wrong with scatteredInterpolant, meshgrid, mesh with some snapshots or post sample values for x,y and z.
PallaC
PallaC le 10 Juin 2016
Hi Jeevan, here you can see the difference -on the mesh plot I have an additional surface part I don't want to generate (or how can I remove it?)

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le 1 Juin 2016

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le 10 Juin 2016

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