rotating camera to view down z-axis
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I am using surf to create a 3d plot of time values for latitudes. If we consider the normal camera rotation possibilities to be on a sphere, I want to rotate the camera +45 degrees on the x axis, then +45 degrees on the z axis, so we end up looking down the z plane of the graph (essentially a map view).
I feel like this should be an easy task but I'm having trouble using the camera viewpoint functions. Thanks in advance for any help!
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