Effacer les filtres
Effacer les filtres

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Artefacts in 3D plotting after view rotation

2 vues (au cours des 30 derniers jours)
jmj
jmj le 1 Juin 2017
Clôturé : MATLAB Answer Bot le 20 Août 2021
Hello!
I'm using fill3 to generate ploygons for 3D plotting of areas in layers. Afterwards, I rotat the view into the desired angle. The areas are transparent to generate the imperssion of 3D when multiple layers overlap in the view:
startX = 1;
startY = 1;
startZ = 1;
ai = 2;
bi = 3;
fig = figure(1);
hold on
layerOffset =2;
layerTextOffset = layerOffset + .5;
xMin = min(startX) - layerOffset;
xMax = max(startX +ai) + layerOffset;
yMin = min(startY) - layerOffset;
yMax = max(startY + bi) + layerOffset;
zMin = min(startZ);
zMax = max(startZ);
for z = 1:max(startZ)
fill3( [xMin xMin xMax xMax], [yMin yMax yMax yMin], [z z z z],...
[.6, .6, .6], ...
'FaceAlpha', .1, ...
'FaceLighting', 'gouraud', ...
'EdgeColor', 'none', ...
'EdgeAlpha',.5, ...
'LineStyle', ':', 'LineWidth', 2);
layerText = ['Layer ', num2str(z)];
text( xMax + layerTextOffset, mean([yMin, yMax]),...
z, layerText, ...
'HorizontalAlignment', 'left',...
'FontName', 'Palatino Linotype');
end
for i =1:length(startX)
x1 = startX(i);
x2 = startX(i)+ai(i);
x3 = startX(i)+ai(i);
x4 = startX(i);
y1 = startY(i);
y2 = startY(i);
y3 = startY(i)+bi(i);
y4 = startY(i)+bi(i);
z = startZ(i);
fill3( [x1 x2 x3 x4], [y1 y2 y3 y4], [z z z z],...
'k',...
'FaceAlpha', .7-(z*0.2), ...
'EdgeColor', 'b', ...
'FaceLighting', 'gouraud', ...
'EdgeAlpha',.5, ...
'LineStyle', ':', 'LineWidth', 2);
textOffsetX = 0.2;
textOffsetY = .3;
textContent = ['Area ', num2str(i)];
text(mean([x1, x3]), mean([y2, y3]), z, ...
textContent, ...
'HorizontalAlignment', 'center',...
'FontName', 'Palatino Linotype');
end
az = 22;
el = 54;
view(az, el);
print(fig, 'error.png', '-dpng')
Unfortunatly, the plots have errors after the rotation:
How do I avoid these artefacts?
Thanks for your kind responses, jmj

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