Entry-wise multiplication of a sparse matrix on GPU

4 vues (au cours des 30 derniers jours)
Ben Ward
Ben Ward le 8 Août 2017
Commenté : Joss Knight le 12 Août 2017
Using a GPU, I need to multiply sparse matrices using the entrywise ' times' (i.e. .*) operation. As far as I can tell, this is not currently supported on a gpuArray.
For example,
>> rand(5).*sparse(rand(5))
and
>> rand(5,'gpuArray').*rand(5,'gpuArray')
both work, but
>> rand(5,'gpuArray').*sparse(rand(5,'gpuArray'))
Error using .*
Sparse gpuArrays are not supported for this function.
Is there any way I can get around this without converting matrices back to full (which would negate most/all of the advantage of using the GPU).
Thanks

Réponses (1)

Joss Knight
Joss Knight le 8 Août 2017
Is the sparsity the same for both matrices?
[I, J, VA] = find(Asparse);
[~, ~, VB] = find(Bsparse);
C = sparse(I, J, VA.*VB);
If you just want to multiply it by itself you can use SPFUN:
Asqr = spfun(@(x)x.^2, Asparse);
If the sparsity is different then you have to merge the indices unfortunately. It's a horrible sequence of operations involving sorting and indexing, and not very efficient which is why it hasn't been implemented. I'm curious as to what your application is - maybe there's another solution that doesn't involve element-wise operations.
  9 commentaires
Ben Ward
Ben Ward le 10 Août 2017
Modifié(e) : Ben Ward le 10 Août 2017
Hi Joss and Jan, Thanks both for your replies.
Joss, I've edited my initial reply to make it clearer for future readers. For reference, 'a real use case' can be found here...
https://en.wikipedia.org/wiki/Matrix_population_models
The core of these models is the mtimes operation, but entry-wise operations will frequently be essential as well. Adding this functionality would therefore be very useful in supporting this kind of research.
thanks again.
Ben
Joss Knight
Joss Knight le 12 Août 2017
Thanks Ben. Just to reiterate, there's no guarantee a GPU implementation will be faster than the CPU. Don't convert your sparse matrices to dense to work around this issue, gather them to the CPU.

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