How to rotate a body around x-axis in simscape?

47 vues (au cours des 30 derniers jours)
shreyas joshi
shreyas joshi le 28 Sep 2017
Commenté : Ivan Alexeev le 6 Avr 2023
I have created one wheel model using simscape multibody. I have created a wheel and an axle using body geometry. The axle is along the x-axis and i want to rotate that wheel around x-axis. How to do it? because when i am using revolute joint, then it rotates the body around z-axis. So, which joint should be used to rotate the body around x-axis?

Réponse acceptée

Nicolas Schmit
Nicolas Schmit le 28 Sep 2017
Insert a rigid transform before and after the revolute joint. The first transform rotates +90 degree around the Y axis, while the second transform rotates -90 degree around the Y axis. The combination of the two rigid transforms and the revolute joint is equivalent to a revolute joint aligned with the X axis.

Plus de réponses (2)

shreyas joshi
shreyas joshi le 28 Sep 2017
Thank you Nicolas.

Ameer Hamza
Ameer Hamza le 16 Jan 2021
I am designing the multilink manipulator in whiich I a have rotate the link from +X axis to -Xaxis. I have the used the revolute joint What should I give Rotation in the Rigid Transform.

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by