How to implement intermittent contact using SimMechanics (e.g. Geneva wheel)?
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Is this possible? Any suggestions on how to model an intermittent contact of this sort are much appreciated.
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Ryan G
le 25 Juil 2012
1) Model the 'driver' Wheel directly, connect to ground via revolute
2) Model 'Driven' Wheel directly, connect to ground via revolute
3) connect the Driven wheel to the point sticking up from the Driver wheel via point curve constraint.
4) Design the pattern of the Driven wheel inside the point curve constraint.
This should be straightforward once you get the pattern figured out.
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