I need an entity gate that I can open and close based on an entity attribute.
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I'm writing a model for a production facility that needs to go through a cleaning cycle every 30 or so batches, and then goes back to production.
I've thought through two solutions (but havent gotten to work):
- Use a entity gate that opens and closes - but I cant find an example of how to open then close then open based on an attribute.
- Use a switch that sends the entity down a cleaning path or a production path.
Any suggestions?
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