How can I find intersection points between vectors normal to a plane and a trisurf sphere?

3 vues (au cours des 30 derniers jours)
Hi all,
I am trying to find intersection points between vectors normal to a plane and a trisurf sphere using triangle/ray intersection from the file exchange:
I am getting the following error:
"The logical indices in position 1 contain a true value outside of the array bounds."
I am finding it hard to debug the error as the arrays involved are too large to be displayed.
Here is a rough approximation of the code I am trying to run that displays the same error:
Thanks in advance for your help!
%Create sphere
Radius_LSE = 1; %radius
Center_LSE = [25 5 1]; %centre
[x,y,z] = sphere(20);
spherex = Radius_LSE*x+Center_LSE(1);
spherey = Radius_LSE*y+Center_LSE(2);
spherez = Radius_LSE*z+Center_LSE(3); %coordinates of sphere surface
tri = delaunay(spherex,spherey);
vertices = [spherex(:) spherey(:) spherez(:)];
vert1 = vertices(tri(:,1),:);
vert2 = vertices(tri(:,2),:);
vert3 = vertices(tri(:,3),:);
%Make xy plane
[xq,yq] = meshgrid( linspace(0,50,200), linspace(0,10,40));
zq = zeros(40,200);
[U, V, W] = surfnorm(xq,yq,zq); %Normals to plane
xqrshp = reshape(xq,[],1);
yqrshp = reshape(yq,[],1);
zqrshp = reshape(zq,[],1);
Urshp = reshape(U,[],1);
Vrshp = reshape(V,[],1);
Wrshp = reshape(W,[],1);
orig = [xqrshp yqrshp zqrshp]; %Vector origins
dir = [Urshp Vrshp Wrshp]; %Vector directions
for i = 1:length(orig)
[intersect(:,:,i),~,~,~,xcoor(:,:,i)] = TriangleRayIntersection(orig(i,:), dir(i,:), ...
vert1, vert2, vert3, 'lineType' , 'line');
end
scatter3(xcoor(intersect,1), xcoor(intersect,2), xcoor(intersect,3), 100, 'b', 'o', 'filled')
for i = 1:length(orig)
xintersect(i) = xcoor(intersect(:,:,i),1,i);
yintersect(i) = xcoor(intersect(:,:,i),2,i);
zintersect(i) = xcoor(intersect(:,:,i),3,i);
end
xintersect = xintersect';
yintersect = yintersect';
zintersect = zintersect';

Réponses (0)

Catégories

En savoir plus sur Financial Toolbox dans Help Center et File Exchange

Community Treasure Hunt

Find the treasures in MATLAB Central and discover how the community can help you!

Start Hunting!

Translated by