How can I transform a sphere with associated values to a arbitrary shape?
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I am trying to make a "device" that can scan the temperature of an object with a infrared thermometer.
The device is build so that the object is lying in the center and the "robot" is then scanning the temperature of the object, while rotating the object.
This gives me a list of x,y,z coordinates and the measured temperature.
The way the device is built the x,y and z coordinates follow the surface of a sphere.
I can then take these measurements and make a plot, showing the temperature as a sphere.
My problem is then that i would like to "transform" this sphere to the shape of my scanned object.
The object im scanning has a step/stl file, and i was hoping i could be able to "shrink wrap" my sphere around the model.
Think like deflating a baloon with a abject inside.
I hope that my question makes sense.
Best regards
Marcus
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