[Beginner] Constructing a rectangle object and detecting points inside

24 vues (au cours des 30 derniers jours)
Hello,
On a 2D environnement, I would like to create a rectangle object.
This being done, I would like to be able to detect from a vector of points (x,y), which one are inside the rectangle area and which one are outside.
Could someone help me please? :D

Réponse acceptée

Cris LaPierre
Cris LaPierre le 17 Avr 2021
Independently, I'd suggest the rectangle and inpolygon functions. However, to find the points inside the rectangle, I'd use patch instead of rectangle, since it gives you access to the x and y values of the shape.
x=4*rand(1,10)+1;
y=2*rand(1,10)+2;
% view data
scatter(x,y)
hold on
p = patch([2,4,4,2],[2 2 4 4],nan);
axis([1 6 1 5])
% find data points inside rectangle
in=inpolygon(x,y,p.Vertices(:,1),p.Vertices(:,2));
% replot data inside shape, this time filled in
scatter(x(in),y(in),'filled')
hold off

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