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  • Jairo

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  • Pendulum Wave Galaxy

on 28 Nov 2023
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drawframe(1);
Write your drawframe function below
function drawframe(t)
t = t + 2400-24;
fr = 6000;
dim = 1:100;
n = length(dim);
n2 = n/2;
idx = 1:2:n;
sz = linspace(120,60,n2);
r = [0.1 1];
rs = linspace(r(2),r(1),n);
xp = rs.*cosd(((t-1)/(fr-1))*360.*dim);
yp = rs.*sind(((t-1)/(fr-1))*360.*dim);
pt = colormap(hsv(n2));
int = inter(xp,yp);
pt2 = colormap(spring(size(int,2)));
% Plot
figure(1);
clf
hold on
set(gca,'Visible','off');
set(gcf,'Color','k');
axis([-1 1 -1 1]);
scatter(int(1,:),int(2,:),sz(1)/10,pt2,'filled','MarkerEdgeColor','k');
scatter(xp(idx),yp(idx),sz,pt,'filled');
function P = inter(xp,yp)
% Find intersections
hF = @lt;
x1 = xp'; x2 = xp;
y1 = yp'; y2 = yp;
dx1 = diff(x1); dy1 = diff(y1);
dx2 = dx1'; dy2 = dy1';
S1 = dx1.*y1(1:end-1) - dy1.*x1(1:end-1);
S2 = dx2.*y2(1:end-1) - dy2.*x2(1:end-1);
C1 = hF(D(bsxfun(@times, dx1, y2) - bsxfun(@times, dy1, x2), S1), 0);
C2 = hF(D((bsxfun(@times, y1, dx2) - bsxfun(@times, x1, dy2))', S2'), 0)';
[i,j] = find(C1 & C2);
if ~isempty(i)
i=i'; dx2=dx2'; dy2=dy2'; S2 = S2';
L = dy2(j).*dx1(i) - dy1(i).*dx2(j);
i = i(L~=0); j=j(L~=0); L=L(L~=0);
P = unique([dx2(j).*S1(i) - dx1(i).*S2(j), ...
dy2(j).*S1(i) - dy1(i).*S2(j)]./[L L],'rows')';
else
P = zeros(2,0);
end
end
function u = D(x,y)
u = bsxfun(@minus,x(:,1:end-1),y).*bsxfun(@minus,x(:,2:end),y);
end
end
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