A* Algorithm

Compute Shortest path between starting 3D point and ending one.
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Mise à jour 9 mai 2017

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Giving a vector, it computes the shortest path between the first and last point of that.
Adding a settable number of points to the OPEN set that are nearest than "raggio" value. Or rather, the nodes added to the OPEN set at each step is settable (default equal to the vector length).
The distances are in three dimensions.

Citation pour cette source

LorenzoTortorella (2026). A* Algorithm (https://fr.mathworks.com/matlabcentral/fileexchange/45546-a-algorithm), MATLAB Central File Exchange. Extrait(e) le .

Compatibilité avec les versions de MATLAB
Créé avec R2013a
Compatible avec toutes les versions
Plateformes compatibles
Windows macOS Linux
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Version Publié le Notes de version
1.2.0.0

Example updated
Added "update_open.m" file

1.1.0.0

Little bug fixed and example file given.

1.0.0.0