Porous Texture Interpolation
Version 1.0.3 (2,52 Mo) par
Arash Rabbani
Make Hybrid Porous textures from two initial textures with ones and zeros
Porous Texture interpolation is implemented here. Assume you have got two
binary maps of zeros and ones which gives a texture similar to a porous media. If you want to find
a hybrid combination of two textures, this code helps you.
You can control the similarity weight (W).
example:
B=InterpPorous(A1,A2,W)
A1 and A2 are two 3-D or 2D arrays with the same size contain only zero
and one, W is the similarity weight between 0 to 1, which 1 means 100%
similarity to A1 texture and vice versa.
If you use this code in your research please cite this paper:
Rabbani, A., Babaei, M., Shams, R., Da Wang, Y., & Chung, T. (2020). DeePore: a deep learning workflow for rapid and comprehensive characterization of porous materials. Advances in Water Resources, 146, 103787.
Also, the used methodology is described there.
Check out my tutorial videos on porous material modeling via Matlab on youtube:
https://www.youtube.com/playlist?list=PLaYes2m4FtR3DBM7TIb6oOZYI-tG4fHLd
By Arash Rabbani
rabarash@yahoo.com
www.arashrabbani.com
Citation pour cette source
Rabbani, A., Babaei, M., Shams, R., Da Wang, Y., & Chung, T. (2020). DeePore: a deep learning workflow for rapid and comprehensive characterization of porous materials. Advances in Water Resources, 146, 103787.
Compatibilité avec les versions de MATLAB
Créé avec
R2020a
Compatible avec toutes les versions
Plateformes compatibles
Windows macOS LinuxCatégories
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Version | Publié le | Notes de version | |
---|---|---|---|
1.0.3 | bug fixed |
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1.0.2 | corrected bug |
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1.0.1 | link added |
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1.0.0 |