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Aaron Coville


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A résolu


Draw a '4' in a zero matrix!

environ 13 heures il y a

A résolu


Draw a '6' in a zero matrix!

environ 13 heures il y a

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Draw a '9' in a zero matrix!

environ 13 heures il y a

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Draw a '7' in a zero matrix!

environ 13 heures il y a

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Draw a '8' in a zero matrix!

environ 13 heures il y a

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Draw a '3' in a zero matrix!

environ 13 heures il y a

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Draw a '2' in a zero matrix!

environ 13 heures il y a

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Draw a '5' in a zero matrix!

environ 13 heures il y a

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Find x rows where the sum of the numbers is the maximum
Find x rows where the sum of the numbers is the maximum. For example: when x is 2 and m is 2 3 5 0 2 3 5 5 6 0 9 4 then y =...

environ 13 heures il y a

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Draw a '1' in a zero matrix!

environ 13 heures il y a

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The MATLAB Treasure Hunt – Unlock the Final Chamber by Solving the Ancient Numeric Cipher
You’ve reached the Final Chamber, where a glowing pedestal displays a sequence of numbers. The inscription reads: “Only the su...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Escape the Labyrinth of Logic by Unlocking the Correct Door Sequence
You enter the Labyrinth of Logic, where each door opens only if a secret rule is met. A vector of integers represents door code...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Locate the Hidden Treasure in the Chamber of Coordinates
Inside the Chamber of Coordinates, glowing runes show several coordinate points on a 2D grid. The treasure lies closest to the ...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Cross the River of Ratios by Finding Successive Proportions in the Data Stream
Following the glowing script, you arrive at the River of Ratios — a flowing stream of numbers. A carved message on the rocks re...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Decode the Ancient Script by Removing Strange Symbols from the Message
Emerging from the Maze of Numbers, you find a tablet etched with symbols and letters — an Ancient Script! The message is hidden...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Identify the Hidden Pattern Within the Maze of Numbers
The compass leads you to an underground chamber covered in numbers carved into the walls — a maze of digits that glows in myster...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Fix the Broken Compass by Normalizing Its Angle Readings
Your compass, recovered from the Hidden Cave, spins wildly! The ancient device shows angles that exceed 360° or drop below 0°. T...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Count Matching Symbols on the Ancient Scroll to Unlock the Next Clue
Inside the Hidden Cave, you discover an ancient scroll filled with strange symbols and markings. A note beside it says: “Count ...

environ 18 heures il y a

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The MATLAB Treasure Hunt – Extract the Hidden Cave’s Coordinates from a Long List of Numbers
After decoding the first clue, you uncover another piece of parchment — a long list of numbers. At first glance, it looks random...

environ 19 heures il y a

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The MATLAB Treasure Hunt – Decode the First Clue Hidden in a Jumbled Sequence of Numbers
You discover an ancient parchment inside the college archives. It contains a jumbled sequence of numbers that seems meaningless ...

environ 19 heures il y a

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Draw a 'Z'.
Given _n_ as input, generate a n-by-n matrix like 'Z' by _0_ and _1_ . Example: n=5 ans= [1 1 1 1 1 0 0 0 1 ...

environ 19 heures il y a

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Draw a 'X'!
Given n as input Draw a 'X' in a n-by-n matrix. example: n=3 y=[1 0 1 0 1 0 1 0 1] n=4 y=[1 0 0...

environ 19 heures il y a

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Draw 'O' !
Given n as input, generate a n-by-n matrix 'O' using 0 and 1 . example: n=4 ans= [1 1 1 1 1 0 0 1 ...

environ 19 heures il y a

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Draw a 'N'!
Given n as input, generate a n-by-n matrix 'N' using 0 and 1 . Example: n=5 ans= [1 0 0 0 1 1 1 0 0 1 1 0 ...

environ 19 heures il y a

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Draw 'J'
Given n as input, generate a n-by-n matrix 'J' using 0 and 1 . Example: n=5 ans= [0 0 0 0 1 0 0 0 0 1 0 0 ...

environ 19 heures il y a

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Draw 'I'
Given n as input, draw a n-by-n matrix 'I' using 0 and 1. example: n=3 ans= [0 1 0 0 1 0 0 1 0] n=...

environ 19 heures il y a

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Draw 'H'
Draw a x-by-x matrix 'H' using 1 and 0. (x is odd and bigger than 2) Example: x=5 ans= [1 0 0 0 1 1 0 0 0 1 ...

environ 19 heures il y a

A résolu


Draw 'F'
Draw a x-by-x matrix 'F' using 1 and 0. (x is odd and bigger than 4) Example: x=5 ans= [1 1 1 1 1 1 0 0 0 0 ...

environ 19 heures il y a

A résolu


Draw 'E'
Draw a x-by-x matrix 'E' using 1 and 0. (x is odd and bigger than 4) Example: x=5 ans= [1 1 1 1 1 1 0 0 0 0 ...

environ 19 heures il y a

A résolu


Draw 'D'.
Draw a x-by-x matrix 'D' using 0 and 1. example: x=4 ans= [1 1 1 0 1 0 0 1 1 0 0 1 1 1 1 0]

1 jour il y a

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