Coordinate Transformation Conversion
Convert to a specified coordinate transformation representation
Libraries:
Robotics System Toolbox /
Utilities
Navigation Toolbox /
Utilities
ROS Toolbox /
Utilities
UAV Toolbox /
Utilities
Description
The Coordinate Transformation Conversion block converts a coordinate transformation from the input representation to a specified output representation. The input and output representations use the following forms:
Axis-Angle (
AxAng
) –[x y z theta]
Euler Angles (
Eul
) –[z y x]
,[z y z]
, or[x y z]
Homogeneous Transformation (
TForm
) – 4-by-4 matrixQuaternion (
Quat
) –[w x y z]
Rotation Matrix (
RotM
) – 3-by-3 matrixTranslation Vector (
TrVec
) –[x y z]
All vectors must be column vectors.
To accommodate representations that only contain position or orientation information
(TrVec
or Eul
, for example), you can specify
two inputs or outputs to handle all transformation information. When you select the
Homogeneous Transformation as an input or output, an optional Show TrVec
input/output port
parameter can be selected on the block mask to toggle
the multiple ports.
Examples
Ports
Input
Input transformation — Coordinate transformation
column vector | 3-by-3 matrix | 4-by-4 matrix
Input transformation, specified as a coordinate transformation. The following representations are supported:
Axis-Angle (
AxAng
) –[x y z theta]
Euler Angles (
Eul
) –[z y x]
,[z y z]
, or[x y z]
Homogeneous Transformation (
TForm
) – 4-by-4 matrixQuaternion (
Quat
) –[w x y z]
Rotation Matrix (
RotM
) – 3-by-3 matrixTranslation Vector (
TrVec
) –[x y z]
All vectors must be column vectors.
To accommodate representations that only contain position or
orientation information (TrVec
or
Eul
, for example), you can specify two inputs or
outputs to handle all transformation information. When you select the
Homogeneous Transformation as an input or output, an optional
Show TrVec input/output port
parameter can be
selected on the block mask to toggle the multiple ports.
TrVec — Translation vector
3-element column vector
Translation vector, specified as a 3-element column vector,
[x y z]
, which corresponds to a translation in
the x, y, and
z axes respectively. This port can be used to
input or output the translation information separately from the rotation
vector.
Dependencies
You must select Homogeneous Transformation
(TForm
) for the opposite transformation port
to get the option to show the additional TrVec
port. Enable the port by clicking Show TrVec input/output
port
.
Output Arguments
Output transformation — Coordinate transformation
column vector | 3-by-3 matrix | 4-by-4 matrix
Output transformation, returned as a coordinate transformation with the specified representation. The following representations are supported:
Axis-Angle (
AxAng
) –[x y z theta]
Euler Angles (
Eul
) –[z y x]
,[z y z]
, or[x y z]
Homogeneous Transformation (
TForm
) – 4-by-4 matrixQuaternion (
Quat
) –[w x y z]
Rotation Matrix (
RotM
) – 3-by-3 matrixTranslation Vector (
TrVec
) –[x y z]
To accommodate representations that only contain position or
orientation information (TrVec
or
Eul
, for example), you can specify two inputs or
outputs to handle all transformation information. When you select the
Homogeneous Transformation as an input or output, an optional
Show TrVec input/output port
parameter can be
selected on the block mask to toggle the multiple ports.
TrVec — Translation vector
three-element column vector
Translation vector, returned as a three-element column vector,
[x y z]
, which corresponds to a translation in
the x, y, and z
axes respectively. This port can be used to input or output the
translation information separately from the rotation vector.
Dependencies
You must select Homogeneous Transformation
(TForm
) for the opposite transformation port
to get the option to show the additional TrVec
port. Enable the port by clicking Show TrVec input/output
port
.
Parameters
Representation — Input or output representation
Axis-Angle
| Euler Angles
| Homogeneous Transformation
| Rotation Matrix
| Translation Vector
| Quaternion
Select the representation for both the input and output port for the
block. If you are using a transformation with only orientation information,
you can also select the Show TrVec input/output port
when converting to or from a homogeneous transformation.
Axis rotation sequence — Order of Euler angle axis rotations
ZYX
(default) | ZYZ
| XYZ
Order of the Euler angle axis rotations, specified as
ZYX
, ZYZ
, or
XYZ
. The order of the angles in the input or output
port Eul
must match this rotation sequence. The
default order ZYX
specifies an orientation by:
Rotating about the initial z-axis
Rotating about the intermediate y-axis
Rotating about the second intermediate x-axis
Dependencies
You must select Euler Angles
for the
Representation
input or output parameter. The
axis rotation sequence only applies to Euler angle rotations.
Show TrVec input/output port — Toggle TrVec
port
off (default) | on
Toggle the TrVec
input or output port when you want
to specify or receive a separate translation vector for position information
along with an orientation representation.
Dependencies
You must select Homogeneous Transformation (TForm
)
for the opposite transformation port to get the option to show the
additional TrVec
port.
Simulate using — Type of simulation to run
Interpreted execution
(default) | Code generation
Interpreted execution
— Simulate model using the MATLAB® interpreter. This option shortens startup time but has a slower simulation speed thanCode generation
. In this mode, you can debug the source code of the block.Code generation
— Simulate model using generated C code. The first time you run a simulation, Simulink® generates C code for the block. The C code is reused for subsequent simulations, as long as the model does not change. This option requires additional startup time, but the speed of the subsequent simulations is comparable toInterpreted execution
.
Tunable: No
Extended Capabilities
C/C++ Code Generation
Generate C and C++ code using Simulink® Coder™.
Version History
Introduced in R2017b
See Also
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