Callback Button
Execute MATLAB code using button
Libraries:
Simulink /
Dashboard
Description
The Callback Button block runs MATLAB® code in response to a click (immediate release of the pointer) or a press (delayed release of the pointer). You can specify different code for the click than the press. When you press the button, the code either executes after a time span or at time intervals that you specify. You can customize the appearance of the Callback Button block to look like a button in a real system. Use the Callback Button block with other dashboard blocks to create an interactive dashboard to control your model.
When a Callback Button block is active, you can interact with the gadget the block represents. Clicking an active Callback Button block pushes a virtual button. While you press your pointer, the button is pushed. When you release your pointer, you release the button. Callback Button blocks are active when the simulation is running, the block is in a panel that is open in its own window or docked and unlocked, or at least one of the callbacks triggered by a click or press has a nonempty value. To select an active Callback Button block without pushing the button, press Shift, and then click the block. To open the Block Parameters dialog box of an active Callback Button block, press Shift, and then double-click the block.
When a block is inactive, you can only interact with the block, for example, taking actions such as resizing or dragging the block. To temporarily activate an inactive Callback Button block, click the block. When you deselect the Callback Button block, the block becomes inactive again.
Specify what you want pushing the button to do using callback functions:
PressFcn
functions run while the button is pushed. You can configure the button to run thePressFcn
function only once while the button is pushed, or you can specify a repeat interval. To run the function only once, specify a repeat interval of0
.ClickFcn
functions run when you release the button.
You can configure the button to remain pushed when you release the pointer by setting
the Button Type to Latched
. When you
choose the latched button type:
To latch the button, click the button.
To unlatch the button, click the button again.
The PressFcn
function runs while the button is latched. The
ClickFcn
function runs once when you latch the button and once
when you unlatch the button.
You can use states to specify how the appearance of the Callback Button block changes when you interact with the button:
While you push the button, the block is in the
Pressed
state.When the button is latched and you are not pushing it, the block is in the
Latched
state.When the button is latched and you are pushing it, the block is in the
Latched and Pressed
state.When the block is not in any of these three states, it is in the
Default
state.
A state pairs pointer actions with:
A state label
A state icon
A state image
Customize Callback Button Blocks
When you add a Callback Button block to your model, the block is preconfigured with a default design. You can use the block with the default design or customize the appearance of the block.
To customize the appearance of the block, use design mode. After selecting the block, you can enter design mode in one of three ways:
In the Simulink® Toolstrip, on the block-specific tab, under Design, click Edit.
In the Property Inspector, on the Design tab, click Edit.
Pause on the ellipsis that appears over the block and click the Edit Custom Block button
.
When you design a Callback Button block, you configure the block
appearance for each possible state. When you configure the Block
Type as Momentary
, the block has two
states. When you configure the Block Type as
Latch
, the block has four.
You can use the toolbar above the block to switch states. For each state, you can:
Upload a state image.
Upload a state icon and specify the position of the icon relative to the state label.
Specify the State Label text, color, opacity, and position.
You can also upload a foreground or a background image, or set a solid background color. The foreground and background apply to all states.
Use the toolbar above the block to configure the image, the icon, and the State Label color and opacity.
You can use the Design tab in the Property Inspector for fine control over the block design and to enter exact values for design settings.
Use the Design tab to:
Specify the State Label text and position.
Specify the icon position.
Upload a foreground image.
Upload a background image.
Set a solid background color.
When you finish editing the design, to exit design mode, click the X in the upper right of the canvas.
Examples
Extended Examples
Parameters
Block Characteristics
Data Types | |
Direct Feedthrough |
|
Multidimensional Signals |
|
Variable-Size Signals |
|
Zero-Crossing Detection |
|
Tips
To design a button that changes the value of a variable or parameter in your model, use the Push Button block.