Finding an angle for a vector perpendicular (normal) to a surface.
Afficher commentaires plus anciens
Hey guys, I got a problem for calculating normal vector of a surface. Actually, I need to calculate fluctuation of a surface in the direction of the normal vector. I wrote some codes but I am not sure which one is correct. data are stored in a matrix A=[x,y,z]. For the sake of simplicity we can assume a unit distance for x and y direction(dx=1 and dy=1). I have attached two pictures here. First one presents my 3D surface and second one shows the desired vector(green vector) and angle. If there is any solution, please post it here.
Thank you in advance


Réponse acceptée
Plus de réponses (0)
Catégories
En savoir plus sur Lighting, Transparency, and Shading dans Centre d'aide et File Exchange
Community Treasure Hunt
Find the treasures in MATLAB Central and discover how the community can help you!
Start Hunting!