Vehicle Dynamics Blockset Interface for Unreal Engine Projects
Customize automotive scenes in Unreal® Editor for co-simulation in Simulink®
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Mise à jour
11 sept. 2024
Vehicle Dynamics Blockset™ comes installed with prebuilt 3D scenes in which to simulate and visualize the vehicles modeled in Simulink®. These 3D scenes are visualized using the Unreal Engine® from Epic Games®. By using the Unreal® Editor, you can customize these scenes or simulate within the scenes from your own custom project.
By using the Unreal Editor and the Vehicle Dynamics Blockset Interface for Unreal Engine Projects support package, you can customize these scenes. You can also use the Unreal Editor and the support package to simulate within scenes from your own custom project.
With custom scenes, you can co-simulate in both Simulink and the Unreal Editor so that you can modify your scenes between simulation runs. To customize scenes, you should be familiar with creating and modifying scenes in the Unreal Editor.
For information about installing and using the support package, see Customize 3D Scenes for Vehicle Dynamics Simulations (https://www.mathworks.com/help/vdynblks/ug/customize-3d-scenes-for-vehicle-dynamics-simulations.html).
Compatibilité avec les versions de MATLAB
Créé avec
R2018a
Compatible avec les versions R2018a à R2024b
Plateformes compatibles
Windows macOS (Apple Silicon) macOS (Intel) LinuxCatégories
- Industries > Automotive >
- Robotics and Autonomous Systems > Automated Driving Toolbox >
- Automotive > Automated Driving Toolbox >
- Engineering > Mechanical Engineering > Statics and Dynamics >
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