removeInterface
Description
removeInterface(
removes the interface specified by dictionary
,name
)name
from the interface dictionary
dictionary
.
Examples
Remove Interface
Create a new model. Add a data interface newInterface
to the
interface dictionary of the model.
arch = systemcomposer.createModel("archModel"); addInterface(arch.InterfaceDictionary,"newInterface");
Open the model, then open the Interface Editor. Confirm that an interface
newInterface
exists.
open(arch)
Remove the interface.
removeInterface(arch.InterfaceDictionary,"newInterface");
View the Interface Editor. Confirm that newInterface
is
removed.
Input Arguments
dictionary
— Data dictionary
dictionary object
Data dictionary, specified as a systemcomposer.interface.Dictionary
object. You can specify the default
data dictionary that defines local interfaces or an external data dictionary that
carries interface definitions. If the model links to multiple data dictionaries, then
dictionary
must be the dictionary that carries interface
definitions. For information on how to create a dictionary, see createDictionary
.
name
— Name of interface
character vector | string
Name of interface to be removed, specified as a character vector or string.
Example: "newInterface"
Data Types: char
| string
More About
Definitions
Term | Definition | Application | More Information |
---|---|---|---|
interface data dictionary | An interface data dictionary is a consolidated list of all the interfaces and value types in an architecture and where they are used. | Local interfaces on a System Composer™ model can be saved in an interface data dictionary using the Interface Editor. You can reuse interface dictionaries between models that need to use a given set of interfaces, elements, and value types. Linked data dictionaries are stored in separate SLDD files. | |
data interface | A data interface defines the kind of information that flows through a port. The same interface can be assigned to multiple ports. A data interface can be composite, meaning that it can include data elements that describe the properties of an interface signal. | Data interfaces represent the information that is shared through a connector and enters or exits a component through a port. Use the Interface Editor to create and manage data interfaces and data elements and store them in an interface data dictionary for reuse between models. | |
data element | A data element describes a portion of an interface, such as a communication message, a calculated or measured parameter, or other decomposition of that interface. |
Data interfaces are decomposed into data elements:
| |
value type | A value type can be used as a port interface to define the atomic piece of data that flows through that port and has a top-level type, dimension, unit, complexity, minimum, maximum, and description. | You can also assign the type of data elements in data interfaces to value types. Add value types to data dictionaries using the Interface Editor so that you can reuse the value types as interfaces or data elements. | Create Value Types as Interfaces |
owned interface | An owned interface is an interface that is local to a specific port and not shared in a data dictionary or the model dictionary. | Create an owned interface to represent a value type or data interface that is local to a port. | Define Owned Interfaces Local to Ports |
adapter | An adapter helps connect two components with incompatible port interfaces by mapping between the two interfaces. An adapter can act as a unit delay or rate transition. You can also use an adapter for bus creation. Use the Adapter block to implement an adapter. |
With an adapter, you can perform functions on the Interface Adapter dialog box:
|
Term | Definition | Application | More Information |
---|---|---|---|
physical subsystem | A physical subsystem is a Simulink® subsystem with Simscape™ connections. | A physical subsystem with Simscape connections uses a physical network approach suited for simulating systems with real physical components and represents a mathematical model. | Implement Component Behavior Using Simscape |
physical port | A physical port represents a Simscape physical modeling connector port called a Connection Port (Simscape). | Use physical ports to connect components in an architecture model or to enable physical systems in a Simulink subsystem. | Define Physical Ports on Component |
physical connector | A physical connector can represent a nondirectional conserving connection of a specific physical domain. Connectors can also represent physical signals. | Use physical connectors to connect physical components that represent features of a system to simulate mathematically. | Architecture Model with Simscape Behavior for a DC Motor |
physical interface | A physical interface defines the kind of
information that flows through a physical port. The same interface can be assigned to multiple
ports. A physical interface is a composite interface equivalent to a | Use a physical interface to bundle physical elements to describe a physical model using at least one physical domain. | Specify Physical Interfaces on Ports |
physical element | A physical element describes the
decomposition of a physical interface. A physical element is equivalent to a | Define the | Describe Component Behavior Using Simscape |
Version History
Introduced in R2019a
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